Need to email us? contact at roguelike.club
I like working on fun projects with my friends! I'm a designer and you can check out my portfolio if you like.
In 2001, I was fascinated and confused to find Falcon's Eye, a GUI variant of NetHack, pre-installed on my Mandrake Linux system. I concluded that PINE was a more enjoyable video game, and I enjoy writing email to this very day. I'm a software engineer at Sandstorm.io, a founder of OpenHatch, a developer in Debian, a retired Xbox-Linux wiki admin, and a juggler.
I've been playing Nethack since I was a kid, when I found it on a Mac OS 8 shareware games site. I like helping make things happen; I ran conferences as part of my old job, and I help run a nonprofit hackerspace for fun.
I've also been playing Nethack since I was a kid! I make experimental videogames and weird art installations. I've never made a roguelike, although I do a lot of work with procedural generation! If you'd like, you can check out my portfolio.
Philip discovered Roguelikes for the first time when he was looking for games to play on Linux. While at UCSC, he got caught playing NetHack in class by a professor, only to have the professor show his listing in the NetHack credits. Philip writes software for a living, and has too many online presences.
Thanks to the many friends who have helped us make this happen, in big and small ways, including Danielle, Jay, Hillary, Doug, Amanda, Lee, and many others.
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