Roguelike Celebration @@@

A celebration of roguelike games

This year's Roguelike Celebration will take place on November 11-12th in San Francisco. For more information on the event and to purchase your tickets go to the Eventbrite page!

Speakers will include:

  • Thomas Biskup - talking about the future of ADOM
  • Darius Kazemi - talking about how to use randomness and procedural generation to create interesting content
  • Alan Malloy - talking about using data from Crawl game servers to influence game development
  • Ben McGraw - talking about how character build systems make for engaging game choices
  • Jim Shepard - talking about the history of metaprogression in video games
  • Tyriq Plummer - talking about the influence of roguelike mechanics on platformers
  • Jason Grinblat - talking about procedural history generation in Caves of Qud
  • Emma Maassen - talking about the pitfalls of designing a possesion based roguelike
  • Bryan Strait - talking about the history of dungeon generation algotithms
  • Shawn Main - talking about the role of randomness in games
  • Mike Lazer-Walker - talking about procedurally generated narrative ARGs
  • Max Kreminski - talking about how to craft compelling character arcs in procedurally generated systems
  • And more to come!

There's many ways to get involved in the event. Fill out out one of these forms if you're interested in speaking, running an activity, or volunteering.

If you or your company would like to be a sponsor of the event, please send us a message at - information about sponsorship levels can be found here.

For information on last year's event look at our wrap-up page for a collection of articles and photos from the event, as well as videos of all of the talks.

Want to get updates?

Sign up for occasional email updates about this year's Roguelike Celebration.

As an example of a previous update, we held a free roguelike meetup on May 17, 2016 in SF.


Roguelike games have been part of gaming culture for over 30 years! They have a deep and special place in our hearts. There are so many fans across age groups and around the world that there should be a place for all of them to get together and celebrate these unique games.

We were inspired to do this by the International Roguelike Development Conference — and instead of a focus on development, this was for all of us — the players!

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Noisebridge logoNoisebridge word logo
Noisebridge is a hackerspace for technical-creative projects, doocratically run by its members. It is a non-profit educational institution intended for public benefit. We're grateful they co-hosted the event and served as our fiscal sponsor.

Our guidelines

Roguelike Celebration is a friendly and respectful celebration that welcomes players of all levels of experience (including no experience) and of all ages (people with kids welcome).

We have a code of conduct for all participants, since we're dedicated to a harassment-free conference experience for everyone. Our code of conduct.

We also recommend Recurse Center style social rules.

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