The Roguelike Celebration happened on Saturday and Sunday October 6th and 7th, 2018 at the GitHub office in San Francisco.
Video recordings of all talks are available on YouTube.
Tweet archive: #roguelikecel.
6:30pm | Pre-event meet-up at Thirsty Bear (661 Howard St) |
9:00am | Doors, coffee and breakfast provided by GitHub |
9:45 | Welcome / Announcements |
10:00 | Josh Ge: How to Make a Roguelike |
10:30 | Santiago Zapata: Roguelikes as automated Dungeon Masters: a historical overview |
11:00 | Break |
11:15 | Andrew Aversa: Tangledeep and the Puzzle of Roguelike Difficulty |
11:45 | Bob Nystrom: Is There More to Game Architecture than ECS? |
12:15pm | Lunch provided by GitHub |
2:00 | Jim Shepard: Storytelling, World Building, and You |
2:30 | Jongwoo Kim: Subjective Simulation Design: Ludonarrative Congruence in the Shrouded Isle |
3:00 | Break |
3:15 | Alexei Pepers: Nethack: Tech Tourist Mode |
3:45 | Thomas Biskup: Ultimate ADOM Preview |
4:30 | Arcade + Mingling |
6:00 | Dinner! Party! More Arcade! |
10:00 | Go home to rest up for day 2! |
9:00am | Doors, coffee and breakfast provided by GitHub |
9:45 | Welcome / Announcements |
10:00 | Tarn Adams: Villains in Dwarf Fortress |
10:30 | Brian Walker: Procedural level design in Brogue and beyond |
11:00 | Break |
11:15 | Danny Day: Dynamic Event-Listeners in Desktop Dungeons |
11:45 | Thomas Biskup: There be dragons: Entity Component Systems for Roguelikes |
12:15pm | Lunch provided by GitHub |
2:00 | Pippin Barr + Jonathan Lessard: Chess + Rogue = Chogue |
2:30 | Leif Bloomquist: Multiplayer RogueLike for the Commodore 64 |
3:00 | Break |
3:15 | Max Kreminski: Gardening as a Mode of Play |
3:45 | Colin Liotta: Rogue Puzzles: A rundown of the roguelike puzzle in the 2017 MIT Mystery Hunt |
4:00 | Lightning Talks (feat. Kawa & Alexei Pepers): Time for short talks - sign up here! |
4:30 | Break |
4:45 | Jason Grinblat + Brian Bucklew + Nick DeCapua: Choose Your Own Playthrough of Caves of Qud |
5:30 | Farewell + post conference hangouts at a bar nearby! |
2018's speakers included:
ADOM sponsored the Roguelike Celebration 2018 arcade party.
GitHub donated use of their office event space for Roguelike Celebration 2018, including sponsoring food and recording video and audio for the talks.
Roguelike Celebration 2018 was sponsered by Noisebridge, a hackerspace for technical-creative projects, doocratically run by its members. It is a non-profit educational institution intended for public benefit. We're grateful for their service as our 2018 fiscal sponsor.
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